Metaverse

Who’s Curating the Show?

The art market highlights the problems with a decentralized world. It may ultimately mean that there is no one entity that dominates the scene, but principles of trust and community will result in awesome art...

Can a Game Change Lives?

More than one third of the world's population plays video games. The Games for Change Festival spotlights how games can be a force for good.

The Metaverse, Porn, and the Future

The fallback definition of porn has been “I can’t define it, but I know it when I see it”. The definition of the metaverse may be “I’m in it, but I don’t know it.”

Khronos and Friends Embark on a Metaverse MetaStandard

Avatars, navigation, security, the transportability of purchases and wallets, and what you can view with your VR headsets–it’s all completely dependent on which metaverse you visit. This is a real problem.

How Governments are Solving Real Problems In the Metaverse

Cevat Yerli wants a metaverse rooted in pragmatism, optimism and happiness. He’s not alone.

Meet the Startups: VRGlass is Making Metaverses, Web 3.0-Style

VRGlass offers immersive software and content that enables companies to create 3D environments within minutes.

The Kids Metaverse is (Sort of) Open for Business

Grownups have gotten so excited about what they could do in the metaverse that they’ve all but ignored the kids. And for understandable reasons.

Wings are the Newest Accessory (at Metaverse Fashion Week)

Metaverse Fashion Week was a celebration of virtual sartorial style with over 70 participating brands. From the silly to the sublime, it offered a glimpse at a future where distinctions between reality and digital will...

The CryptoBowl Preyed on Its Audience

If you take a bunch of Super Bowl fans already punch drunk on chicken wings and beer and serve them up the suggestion of easy gains in crypto, it’s a recipe for risky behavior.

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