Media + Marketing

Can a Game Change Lives?

More than one third of the world's population plays video games. The Games for Change Festival spotlights how games can be a force for good.

The Metaverse, Porn, and the Future

The fallback definition of porn has been “I can’t define it, but I know it when I see it”. The definition of the metaverse may be “I’m in it, but I don’t know it.”

Khronos and Friends Embark on a Metaverse MetaStandard

Avatars, navigation, security, the transportability of purchases and wallets, and what you can view with your VR headsets–it’s all completely dependent on which metaverse you visit. This is a real problem.

The Greening of Crypto: Proof of Stake and Beyond

Crypto is feeling intense pain right now. But the ecosystem must address a thorny problem as it comes of age: energy consumption.

How Governments are Solving Real Problems In the Metaverse

Cevat Yerli wants a metaverse rooted in pragmatism, optimism and happiness. He’s not alone.

Formula E Racing Helps Jaguar Accelerate Towards EVs

With the help of digital twinning and sophisticated software, Jaguar is emerging as a global leader in racing with a mission to improve sustainability.

2.9 Billion Reasons to Worry

More than one-third of the world’s population is still not connected to the internet. It’s a global scandal and a growing crisis. The International Telecommunication Union convened governments, NGOs, and businesses in Kigali, Rwanda for...

Meet the Startups: ReSpo.Vision – Can You Bring Every Sports Event Into VR?

ReSpo.Vision, the startup out of Poland, is making waves in the sports data industry. Through computer vision and machine learning algorithms using only a single camera, it creates immersive VR and AR visualizations.

Sheryl Sandberg’s Complicated Legacy

Sandberg will be remembered as the Wendy to Peter Pan and the Lost Boys. Her legacy also includes blame for how Facebook amplified divisiveness in humankind. That is a heavy burden.

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